In an interview with Eurogamer, Yerli said that the PlayStation 4 may be technologically obsolete much faster than its predecessor.
“It’s impossible to package $2000-3000 into a mainstream, let’s say $500 console. I’m not saying they are $500 consoles. They may launch a console at $2000, but the consumer pricing is usually much lower than that,” he said.
“So, given consumer pricing, and given the cost of production of a gamer PC and the amount of watt of power it needs, which is like a fridge, it’s impossible.”
According to Crytek, none of the consoles can match the speed of the PC and this will eventually lead to the fact that the game console, with its 7-year refresh cycle, will be at the tail end of progress.
“We used Moore’s Law. If you predict how hardware evolves at the current speed of evolution, and then take consumer pricing evolution, already two years ago you could see, whatever launches in 2013 or 2014 or 2015, will never beat a PC again,” Yerli told the site.
He expects PC video games to “remain the place to be for the best possible visuals.”