Flappy Bird creator explains reasons for pulling down the game

In an interview with Forbes, the Vietnamese developer explained that Flappy Bird was originally designed as a small relaxing game.

However, many players quickly became addicted to the point that it became a problem.

“Flappy Bird was designed to play in a few minutes when you are relaxed,” Nguyen said. “But it happened to become an addictive product. I think it has become a problem. To solve that problem, it’s best to take down Flappy Bird. It’s gone forever.”

Nguyen revealed that it was guilt which led him to pull down the game, adding that “my life has not been as comfortable as I was before.”

“I couldn’t sleep,” he continued, revealing that he had spent the last few days without logging on the internet and catching up on his sleep.

“I don’t think it’s a mistake,” he ssaidays. “I have thought it through.”

On Sunday he said he would pull Flappy Bird from the App Store, tweeting, “I cannot take this anymore.”

The move came as a surprise to many, especially given the app was generating a reported $50,000 per day in ad revenue. Nguyen claims not to know the exact figure, but said, “I do know it’s a lot.”

His decision is all the more as bizarre as last week it was reported that the game earned him $50,000 per day in ad revenue.

Interviewed by Forbes, Nguyen didn’t wish to confirm this figure: “I don’t know the exact figure, but I do know it’s a lot.”